A new financial report from British studio Dambuster has revealed that Dead Island 3 has become the studio’s flagship project with plans to target a release window between Q1 and Q2 of 2028, roughly between April and October 2028.
According to the report, all of the studio’s developers, currently numbering 194 employees, will be directed to work on Dead Island 3 once the development of the Luna and Mac versions of Dead Island 2 is completed.
According to the report:
Parts of Dead Island 3 are now in early production with rapid progress on character, world and story design.
The announced release window indicates that the game will be released on PC, PlayStation 5 and Xbox Series X|S, in addition to that the game is expected to support the next generation of home consoles, especially with current projections indicating that these devices will be released before the end of 2028.
This is not the first time Dead Island 3 has been hintedat. Earlier this year, the studio celebrated 14 years since the release of Part 1 of the series, while at the same time announcing that Dead Island 2 surpassed the 20 million player mark.
The hint came via a post that contained an image of a character leaving the city of Los Angeles, a clear indication that Part 3 may move to an entirely new location away from the LA setting that characterized Part 2.
The development of Dead Island 2 was a difficult process that took nearly a decade and involved multiple studio changes and canceled release dates, as one of the former developers commented last July about the significant challenges the project faced.
But with the series finally stabilizing under Dambuster, Dead Island 3 seems to be moving at a more organized pace since the early stages.
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