As we enter 2026, EA is preparing to implement a new wave of server shutdowns, as it confirmed its plans to permanently shut down 3 games during January 2026, which will make these titles completely or partially unplayable after disabling their official servers.
Anthem is the most prominent title on the list of upcoming closures, the game released in 2019 by BioWare began its journey with high expectations and great ambitions, but it soon faced a wave of severe criticism due to content, technology and design issues.
According to the announced schedule, Anthem’s servers will be completely shut down on January 12, 2026, which means the end of its playability, especially after it was previously removed from digital stores in 2025, turning the page on one of the most disappointing projects in BioWare’s recent history.
The second game on the list is The Sims Mobile, whose servers will be shut down on January 24, 2026. The title is developed by Maxis and has sought to deliver an experience close to The Sims 4 on smartphones since its launch in 2018.
The Sims Mobile was removed from digital stores in October 2025 in preparation for this final shutdown. The third shutdown will be for The Sims Mobile on January 24, 2026, the title was developed by Maxis and has sought to provide an experience close to The Sims 4 on smartphones since its launch in 2018.
The third shutdown will be for NBA Live 19, as the game’s servers will be disabled on January 30, 2026, and this title is the last release in the NBA Live series after EA decided to pause the series several years ago without an actual return until now.
At the time of writing this report, EA has not issued official explanations about the direct reasons behind these closures, but common estimates point to a range of factors, most notably the high costs of operating the servers, the decrease in the number of active players, in addition to the expiration of some commercial licenses associated with these games.
The move reflects a recurring reality in the modern gaming industry, where titles that are completely dependent on servers are at risk of disappearing once official support ceases, reigniting the debate over the long-term preservation of digital games.
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