A recent report from Bloomberg revisited one of the most frustrating moments for fans of the Splinter Cell series after confirming that Ubisoft was indeed developing an unannounced sequel to the series but decided to stop work on it in its early stages.
The details came via an interview conducted by journalist Jason Schreyer with AdHoc co-founder Nick Herman. Herman explained that he joined Ubisoft in 2017 with his colleagues Pierre Shorette and Dennis Lenart to work directly at the company’s San Francisco office, where they were assigned to the new Splinter Cell project.
Herrmann noted that there was a lot of excitement within the team, saying:
“I was very excited to help revitalize the series after years of absence and we believed we could deliver a great story that fans would love.
After only a few months of work, Ubisoft began making sweeping changes to its plans, making the future of the project uncertain, and over time it became clear that the game was headed for cancellation.
Herman added:
“The first six months were very exciting… Then you realize that all the things you cared about are no longer a priority for the company. This is a common occurrence in the gaming industry.
After the cancellation, the three developers left the company and founded AdHoc Studio alongside Michael Chung in 2018.
Although there hasn’t been a new release since Splinter Cell: Blacklist in 2013, the series isn’t dead. Ubisoft is currently working on a remake of Part 1, which was scheduled for release in 2026 with plans for late 2024, but the company hasn’t provided new updates on the project since then.
Ubisoft’s recent moves include a partnership with Tencent, the creation of a new subsidiary, and the postponement of its financial results announcement by minutes.
The cancellation of a new Splinter Cell project raises many questions about Ubisoft’s vision for the series, especially in light of the long-awaited return of the franchise.
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