The choice of first- or third-person perspective is a pivotal element in the design of open-world games because it has a direct impact on the look of the world, the level of detail, the accuracy of character animation, and the way the player interacts with the environment.
Rockstar has yet to officially announce support for the first-person perspective in GTA 6, but the company’s history clearly indicates its interest in this option, as it previously provided it in GTA 5 and developed it more deeply in Red Dead Redemption 2, making its return likely.
The lack of official confirmation has led many players on Reddit to wonder if the first-person perspective will return in GTA 6 and at what level of development. Some believe that Rockstar will offer an enhanced version of this perspective that combines the realism of RDR2 with the quality of life improvements seen in GTA 5.
On the other hand, other players believe that the third-person perspective remains the best option in GTA games due to its flexibility and ease of control, and prefer to switch between the two perspectives depending on the in-game activity, whether driving, shooting, or exploring.
Games like Cyberpunk 2077 have raised the bar for first-person perspective in terms of immersion and interaction with the world, and the experiences of some players in Red Dead Redemption 2 showed that playing in this perspective enhances the feeling of being in the world and adds a different dimension to the experience, especially in environments that are rich in detail.
It is likely that Rockstar will provide both perspectives in GTA 6 instead of just one of them to give players the freedom of choice and ensure the satisfaction of different tastes, as some followers believe that working to optimize the experience from both angles may be one of the reasons for delaying the launch in order to present Vice City at the highest possible visual and technical level regardless of the chosen perspective.
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